Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 29942x 29942x 29942x 29942x 29942x 29942x 29942x 29942x 2x 2x 2x 2x 2x 2x 2x 2x 21330x 21330x 21330x 21330x 21330x 21330x 15897x 15897x 21330x 21330x 21330x 2x 2x 2x 2x 2x 2x 2x 782x 782x 782x 782x 782x 782x 2x 2x 2x 2x 2x 2x 2x 2x 24345x 24345x 24345x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 21005x 141x 21005x 99x 14x 14x 99x 85x 77x 85x 8x 8x 85x 99x 21005x 21005x 21005x 22x 22x 21005x 21005x 21005x 21005x 24345x 24345x 24345x 2x 2x 2x 2x 2x 2x 27292x 27292x 27292x 20514x 20514x 20514x 20514x 27291x 24965x 24965x 24965x 24965x 24965x 23610x 23610x 24965x 23500x 23500x 24965x 23x 23x 23x 23477x 23477x 23477x 23477x 24960x 22712x 6287x 22593x 16425x 16425x 22712x 24965x 27292x | /** @import { Derived, Effect, Source, Value } from '#client' */ import { DEV } from 'esm-env'; import { current_component_context, current_reaction, new_deps, current_effect, current_untracked_writes, get, is_runes, schedule_effect, set_current_untracked_writes, set_signal_status, untrack, increment_version, update_effect } from '../runtime.js'; import { equals, safe_equals } from './equality.js'; import { CLEAN, DERIVED, DIRTY, BRANCH_EFFECT, INSPECT_EFFECT, UNOWNED, MAYBE_DIRTY } from '../constants.js'; import * as e from '../errors.js'; let inspect_effects = new Set(); /** * @template V * @param {V} v * @returns {Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function source(v) { return { f: 0, // TODO ideally we could skip this altogether, but it causes type errors v, reactions: null, equals, version: 0 }; } /** * @template V * @param {V} initial_value * @returns {Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function mutable_source(initial_value) { const s = source(initial_value); s.equals = safe_equals; // bind the signal to the component context, in case we need to // track updates to trigger beforeUpdate/afterUpdate callbacks if (current_component_context !== null && current_component_context.l !== null) { (current_component_context.l.s ??= []).push(s); } return s; } /** * @template V * @param {Value<V>} source * @param {V} value */ export function mutate(source, value) { set( source, untrack(() => get(source)) ); return value; } /** * @template V * @param {Source<V>} source * @param {V} value * @returns {V} */ export function set(source, value) { if (current_reaction !== null && is_runes() && (current_reaction.f & DERIVED) !== 0) { e.state_unsafe_mutation(); } if (!source.equals(value)) { source.v = value; source.version = increment_version(); mark_reactions(source, DIRTY); // If the current signal is running for the first time, it won't have any // reactions as we only allocate and assign the reactions after the signal // has fully executed. So in the case of ensuring it registers the reaction // properly for itself, we need to ensure the current effect actually gets // scheduled. i.e: `$effect(() => x++)` if ( is_runes() && current_effect !== null && (current_effect.f & CLEAN) !== 0 && (current_effect.f & BRANCH_EFFECT) === 0 ) { if (new_deps !== null && new_deps.includes(source)) { set_signal_status(current_effect, DIRTY); schedule_effect(current_effect); } else { if (current_untracked_writes === null) { set_current_untracked_writes([source]); } else { current_untracked_writes.push(source); } } } if (DEV) { for (const effect of inspect_effects) { update_effect(effect); } inspect_effects.clear(); } } return value; } /** * @param {Value} signal * @param {number} status should be DIRTY or MAYBE_DIRTY * @returns {void} */ function mark_reactions(signal, status) { var reactions = signal.reactions; if (reactions === null) return; var runes = is_runes(); var length = reactions.length; for (var i = 0; i < length; i++) { var reaction = reactions[i]; var flags = reaction.f; // Skip any effects that are already dirty if ((flags & DIRTY) !== 0) continue; // In legacy mode, skip the current effect to prevent infinite loops if (!runes && reaction === current_effect) continue; // Inspect effects need to run immediately, so that the stack trace makes sense if (DEV && (flags & INSPECT_EFFECT) !== 0) { inspect_effects.add(reaction); continue; } set_signal_status(reaction, status); // If the signal a) was previously clean or b) is an unowned derived, then mark it if ((flags & (CLEAN | UNOWNED)) !== 0) { if ((flags & DERIVED) !== 0) { mark_reactions(/** @type {Derived} */ (reaction), MAYBE_DIRTY); } else { schedule_effect(/** @type {Effect} */ (reaction)); } } } } |